AI Insights · Timothy · October 2022
Top 5 Basketball Games on iOS in Ireland Q3 2022
Basketball games saw varied performance on iOS in Ireland during Q3 2022, with trends in downloads, revenue, and active users providing insights into the market.
During the third quarter of 2022, basketball games on iOS in Ireland demonstrated diverse performance trends in downloads, revenue, and active users. Here’s an overview of how the top 5 basketball games fared:
Basket Battle, published by SUPERSONIC STUDIOS LTD, experienced a significant spike in weekly downloads mid-July, peaking at around 5K. However, this was followed by a decline, stabilizing at approximately 250 towards the end of September. Active users mirrored this trend, with a peak of 7.5K in late July and a gradual decline to around 3.1K by the end of the quarter.
NBA 2K Mobile Basketball Game from 2K had relatively stable weekly revenue, ranging between $68 and $174 throughout the quarter. Downloads saw a drop, starting at 271 in late June and dipping to as low as 18 in early September, before a slight recovery to 97 by the end of the quarter. Active users remained steady, fluctuating around 400-600 throughout the period.
Mini Basketball by Miniclip.com showed a decline in both downloads and active users over the quarter. Downloads started at 383 in late June and fell to 35 by the end of September. Active users decreased from 882 to 233 in the same period. Revenue also saw a reduction, with weekly earnings dropping from $92 to $11.
Basketball Arena - Sports Game, published by MASOMO LIMITED, saw a gradual increase in weekly revenue, peaking at $76 towards the end of the quarter. Downloads showed fluctuations, starting at 69 in late June, peaking at 183 in late July, and ending at 44 in late September. Active users saw a similar trend, rising to 707 in early August before stabilizing around 400-500.
Cross'em All by Joygame Oyun ve Teknoloji A.S. had a modest performance with a peak in downloads of 154 in early August, followed by a dip and eventual stabilization at 56 by late September. Active users also peaked at 132 in early August, with a subsequent decline to 57 by the end of the quarter.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the basketball gaming market on iOS in Ireland. For more detailed analytics and trends, visit Sensor Tower.